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Music Composition Through Video Games

datacite.rightsrestricted
dc.contributorOda, Reid
dc.contributor.advisorFunkhouser, Thomas
dc.contributor.authorGoldsmith, Matthew
dc.date.accessioned2015-06-26T13:52:09Z
dc.date.accessioned2026-09-29T21:56:36Z
dc.date.available2015-06-26T13:52:09Z
dc.date.available2026-09-29T21:56:36Z
dc.date.created2015-04-30
dc.date.issued2015-06-26
dc.description.abstractExisting video games that use music as a core gameplay mechanic provide little freedom for musical expression. There is untapped creative potential in merging the exploration of music and the exploration of fictional environments into one experience. In this paper, I detail both a system that enables such a combination, and an implementation of said system in a video game. The result is a uniquely immersive game that demonstrates the potential for future applications of this concept.en_US
dc.format.extent28 pagesen_US
dc.identifier.urihttp://arks.princeton.edu/ark:/88435/dsp01s1784p051
dc.identifier.urihttps://theses-dissertations.princeton.edu/handle/88435/dsp01s1784p051
dc.language.isoen_USen_US
dc.titleMusic Composition Through Video Gamesen_US
dc.typePrinceton University Senior Theses
dspace.entity.typePublication
pu.date.classyear2015en_US
pu.departmentComputer Scienceen_US
pu.pdf.coverpageSeniorThesisCoverPage

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